FLIPTEMPO — OVERVIEW
Fliptempo is a one-button gravity-flip runner. Defy gravity · chain the void. Tap, click or press space to flip the direction gravity pulls you — ride the floor, then the ceiling — threading a clean line through hazards and the void. Twenty-four handcrafted levels, plus a Hard mode and a daily seed.
The fantasy
A single, perfectly-timed input is the whole game. Flip at the right beat and you flow; flip late and you fall into the void. Mastery is rhythm — reading the run and committing to the flip on tempo.
Core loop
- You auto-run forward; one input flips gravity (floor ↔ ceiling).
- Thread gaps, ride surfaces, avoid the void and hazards.
- Clear the level's line; 20 levels to complete the game.
- Chase Hard mode clears and the daily seed for mastery and score.
Pillars
- One verb, deep skill. Instantly understood; hard to master.
- Tempo, not twitch. Flips reward timing and reading, giving the game its name.
- Reachable, escalating goals. Each level is a bite; Hard mode and dailies are the long tail.
- Clean, readable neon. Silhouette-first hazards; the line is always legible.
Status & platform
- Status: shipped (CrazyGames). One self-contained HTML5 build; CrazyGames SDK via the portal-agnostic Boon monetization layer.
- Controls: tap · click · space to flip gravity.
- Play: Fliptempo · How to play
Pages
- Core Mechanics — the flip, the run, hazards, fail states.
- Levels & Modes — the 20-level arc, Hard mode, daily seed, achievements.
5 linked entries · source: fliptempo · living wiki, auto-synced from the game's design.